Mark Smargon, CEO of Fuse, explains how blockchain-powered payments can fix the “broken traditional payment system.”

Mark Smargon, CEO of Fuse, explains how blockchain-powered payments can fix the “broken traditional payment system.”
Mark Smargon, CEO of Fuse, explains how blockchain-powered payments can fix the “broken traditional payment system.”
BTC price still has "heavy support" at the $28,000 mark, with confidence still in place that Bitcoin can avoid a deeper retracement.
Stablecoin operator Tether is building specialized Bitcoin mining software aimed at using data analytics to optimize mining operations and boost production, CTO Paolo Ardoino says.
Stablecoin operator Tether is building specialized Bitcoin mining software aimed at using data analytics to optimize mining operations and boost production, CTO Paolo Ardoino says.
However, FTX creditors express discontent and urge the Official Committee of Unsecured Creditors of FTX (UCC) to contest the agreement.
Blockchain games desperately need a viral moment to succeed, Cut The Rope in The Sandbox, Axie and Aelph hand out cash, Nitro Nation hot take.
While the Web3 gaming ecosystem is still trying to find its footing in the mainstream gaming world, a key element missing from almost all the Web3 titles is inspiration. To achieve a broader audience, Web3 gaming needs a “wow” moment to go viral and into the records of gaming history.
Web3 gaming studios are falling into the same trap that many of their traditional predecessors fell into: Better visuals, more rewards and a larger cast of characters. Sure, these are some vital elements of the gaming experience, but in order to expand a whole ecosystem, developers need to think beyond that.
With Street Fighter 6 just released and Mortal Kombat 1 on the horizon, it’s safe to say that the fighting games are having a big comeback. But let’s remember the exact moment that showed players worldwide the joy of fighting games for the first time: The EVO Moment 37.
In 2004, during the golden years of home consoles, the fighting game-focused tournament EVO saw a magical moment where two legendary players competed with each other and one of them — Daigo Umehara — pulled a move that was then considered impossible. YouTube was not a thing back then, so that moment was captured by the official DVD that was released the following year. It was named “Evo Moment 37” and became a major trigger for wide audiences to take fighting games seriously.
Web3 gaming needs that. Web3 studios need to add inspiration, “wow” moment potential and an aspect of virality to their products. It will be a tough road to gain the interest of mainstream audiences until then.

While the Web3 gaming ecosystem is still trying to find its footing in the mainstream gaming world, a key element missing from almost all the Web3 titles is inspiration. To achieve a broader audience, Web3 gaming needs a “wow” moment to go viral and into the records of gaming history.
Web3 gaming studios are falling into the same trap that many of their traditional predecessors fell into: Better visuals, more rewards and a larger cast of characters. Sure, these are some vital elements of the gaming experience, but in order to expand a whole ecosystem, developers need to think beyond that.
With Street Fighter 6 just released and Mortal Kombat 1 on the horizon, it’s safe to say that the fighting games are having a big comeback. But let’s remember the exact moment that showed players worldwide the joy of fighting games for the first time: The EVO Moment 37.
In 2004, during the golden years of home consoles, the fighting game-focused tournament EVO saw a magical moment where two legendary players competed with each other and one of them — Daigo Umehara — pulled a move that was then considered impossible. YouTube was not a thing back then, so that moment was captured by the official DVD that was released the following year. It was named “Evo Moment 37” and became a major trigger for wide audiences to take fighting games seriously.
Web3 gaming needs that. Web3 studios need to add inspiration, “wow” moment potential and an aspect of virality to their products. It will be a tough road to gain the interest of mainstream audiences until then.

Blockchain games desperately need a viral moment to succeed, Cut The Rope in The Sandbox, Axie and Aelph hand out cash, Nitro Nation hot take.
Blockchain games desperately need a viral moment to succeed, Cut The Rope in The Sandbox, Axie and Aelph hand out cash, Nitro Nation hot take.
Blockchain games desperately need a viral moment to succeed, Cut The Rope in The Sandbox, Axie and Aelph hand out cash, Nitro Nation hot take.
While the Web3 gaming ecosystem is still trying to find its footing in the mainstream gaming world, a key element missing from almost all the Web3 titles is inspiration. To achieve a broader audience, Web3 gaming needs a “wow” moment to go viral and into the records of gaming history.
Web3 gaming studios are falling into the same trap that many of their traditional predecessors fell into: Better visuals, more rewards and a larger cast of characters. Sure, these are some vital elements of the gaming experience, but in order to expand a whole ecosystem, developers need to think beyond that.
With Street Fighter 6 just released and Mortal Kombat 1 on the horizon, it’s safe to say that the fighting games are having a big comeback. But let’s remember the exact moment that showed players worldwide the joy of fighting games for the first time: The EVO Moment 37.
In 2004, during the golden years of home consoles, the fighting game-focused tournament EVO saw a magical moment where two legendary players competed with each other and one of them — Daigo Umehara — pulled a move that was then considered impossible. YouTube was not a thing back then, so that moment was captured by the official DVD that was released the following year. It was named “Evo Moment 37” and became a major trigger for wide audiences to take fighting games seriously.
Web3 gaming needs that. Web3 studios need to add inspiration, “wow” moment potential and an aspect of virality to their products. It will be a tough road to gain the interest of mainstream audiences until then.

Setting limits on CBDC transactions could be beneficial to issues related to user privacy and security, according to the central bank of Colombia.
Profit and loss settlement will occur in USD, with OrBit Markets responsible for order book liquidity.
Technical analysts suggest that months of low volatility is often followed by a big price move.
The Bitcoin (BTC) and Ether (ETH) 90-day price volatility hit a new multi-year low in August as the top two cryptocurrencies continue to trade under their key resistance of $30,000 and $2,000 respectively.
According to data shared by crypto analytic firm Kaiko, the 90-day volatility of BTC and ETH hit 35% and 37% respectively making it less volatile than oil with volatility of 41%. Such a decline in the price momentum of the top two crypto assets was last seen in 2016.
90-day price volatility of Bitcoin, Ether and Oil. Source: KaikoThe chart above indicates that BTC and ETH price volatility is more than half at the same time last year. While August is considered a bullish month for the crypto ecosystem, the declining price fluctuation is considered bullish by many.
Apart from the 90-day volatility at its lowest in 7 years, the daily Bitcoin volatility is also at 5-year low.
Bitcoin daily volatility reaches 5-year low. Source: TradingViewBitcoin technical analyst who goes by the social media name of Cryptocon took to X platform to share observations about Bitcoin price volatility decline and what actually follows the period of low volatility.

Technical analysts suggest that months of low volatility is often followed by a big price move.
Animoca Brands co-founder Yat Siu anticipates that there will be an increase in Web3 events activities and companies choosing Hong Kong as their Web3 headquarters.
Despite slumping in global crytocurrency markets, Bitcoin has jumped to new highs in Argentine after BTC-friendly presidential candidate Javier Milei won the primary vote on August 13.
